Earth didn't explode.
Inferno was just submitted to the #MSXDev 2012 compo
Pyramid Plunder is in final beta stages.
:)
Sunday, December 30, 2012
Sunday, December 9, 2012
December: Part two!!!!!
#msxdev's compo is coming to an end soon!
Inferno will not be 100% done by then. That's what happens when you start the game in like September.
However, it will most likely be in a playable state and have 1 complete level to get killed in.
As of now, level 1 is fully mapped out. 25 screens of terror. Collisions are in and acceptable (for now. I will OCD fix them later).
After some tweaks, the next thing to do is mess with zombies.
Inferno will not be 100% done by then. That's what happens when you start the game in like September.
However, it will most likely be in a playable state and have 1 complete level to get killed in.
As of now, level 1 is fully mapped out. 25 screens of terror. Collisions are in and acceptable (for now. I will OCD fix them later).
After some tweaks, the next thing to do is mess with zombies.
Monday, December 3, 2012
Decembrrrrrrrrrrrrrrrrrrrrrrrrrrr
Everything is pretty solid and on schedule. Pyramid Plunder is doing great, and Inferno has weapons now.
Look at how glorious it is! You use Skeleton arms as weapons in your quest to escape hell alive.
ARMED AND DANGEROUS! GET IT!?
:)
That is all for now. Expect some more updates shortly. With the working weaponry in Inferno, I hope the game can progress alot smoother now, seeing as the deadline for the game is rapidly approaching.... :)
Look at how glorious it is! You use Skeleton arms as weapons in your quest to escape hell alive.
ARMED AND DANGEROUS! GET IT!?
:)
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