Saturday, January 4, 2014

Happy New Year!

Happy New Year, everyone!

If you haven't seen it yet, we released a FREE PC-Engine/TurboGrafx-16 game for download.

It's called Reflectron.   Go check it out!

Atlantean is now progressing and being optimized!  :)

Also, Insanity was reviewed by Classic Game Room!  Yeah!

 

Friday, August 30, 2013

End of August!

One last thing to get fixed in Atlantean before another round of playtesting and experimenting!   It's moving along smoothly.


Tuesday, July 23, 2013

End of July

Atlantean is chugging along.  The main portion of the engine should be 95% done by the end of this week.

The remaining 5% is difficulty and speed tweaks that will be saved for later, after the code is optimized and the framerate increases.   No sense tweaking delays until that point!

After that comes the other game portions.  These should hopefully go smoothly.

Once those are progressing, you can expect a new video demonstrating these things!



In other news, some of the other things we're working on are still progressing as planned.

Sunday, June 30, 2013

End of June/Start of July!

CCAG went great last week, despite it being way too hot in the building.

Atlantean was well received, and the final main issues with the game have been sorted out! :)

You can expect some kind of updated gameplay footage for it soon.   Everyone is going to love the radar.

Here is our booth this year!

The booth itself, with our new and improved banner.
Atlantean in action, check out that HUD and radar!



Tuesday, June 4, 2013

June!

We skipped the May update!  Don't worry though.  We didn't skip working on things during May. :)

The CCAG Show in Cleveland, Ohio is rapidly approaching!  Be sure to check it out if you're local, or up for a road trip.   We will be there, front and left of center demoing Atlantean, Pyramid Plunder, and Insanity... among other things!

Things of note:
  • Pyramid Plunder is still selling pretty good.  If you haven't already bought it... go buy it! !
  • Atlantean is coming along.  There should be a pretty cool demo at CCAG.
  • Inferno seems to have received the majority of the votes on MSX.org!

Back to coding.  :)

Monday, April 29, 2013

APRIL!!!!!!!!!

Pyramid Plunder has been selling pretty well.  People seem to be having fun with it.

Atlantean is progressing.   There are a few bugs that are mostly sorted out now, which is good, because that means it is closer to being finished!

Not much else to report in the land of Aetherbyte.   Back to coding!

Sunday, March 3, 2013

March of Awesomeness

Pyramid Plunder is officially pressed, and ready for sale!

Pyramid Plunder Page

Go on ahead and order it!

In other news, Atlantean is still chugging along.  Also, we will be posting the Protocade games up onto the site soon for everyone to check out and learn from.

:)