PC-Engine/TurboGrafx-16, and MSX Development updates from within the aether...!
Thursday, October 25, 2012
Almost not October!
Inferno is progressing, even more. Cleaned up some stuff (Thanks to GuyveR800 @ www.tni.nl for the ideas), skeletons are dancing around, and the player can swing his fist like the mighty warrior he is!
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