Friday, January 20, 2012

New Year

I passed school. Aetherbyte is still kickin'

Here's the scoop:

1) Retrocade is continuing as planned
2) www.pcfxtoo.com is in progress
3)





I don't think I need to say anything else.

Sunday, December 4, 2011

December!

Whoosh whoosh!

This is my last week of class, and then 2 days of finals, and I am free to work on things again!

Brief updates:

Prototype HuCard contest is going on at www.pcenginefx.com , where people are high-score competing to win the ability to buy one of the prototype cards.

That being said:

The cards will have a few funny little demos/doodads on it. It's a novelty piece, not a commercial power house. It's being used to raise funds to make our board professionally, rather than personally.

When the real-deal boards are ready for mass distribution, they are going to have the following games:

Pong
Light Cycles
Asteroids
?????

So, 4 games all slapped onto one HuCard, with some Turbo flair to them to make them more than an Atari 2600 caliber release.

More details on that to come.

Retrocade is coming along, and work should pick up on it once the semester concludes in 1.5 weeks. :)

ALSO, I will be selling Insanity X soundtracks. Light scribed color discs in a matching slim jewel case. They'll be 10$ and include:

Remastered Insanity Synthtunes
Remastered Insanity Chiptunes
Aetherbyte Theme
Subterfuge

All proceeds will be going towards further development of PCE stuff.

OBEY.

Friday, November 4, 2011

November Updates

These 4 pictures say it all, really.







This is a prototype, More details on what this means to come.

I hope everyone has wet themselves.

If not, be sure to look at picture #2 again. We did it.

Saturday, September 17, 2011

Septemberstuff

My last real semester for my masters started recently. As a result, I am slammed with work.

I will be working on Atlantean when I have time. Same with www.pcfxtoo.com.

This doesn't mean I am not actively thinking about things in my head when I am doing other stuff...

Lots of plans for Atlantean to make it go smoother.

Don't fret though! TheOldMan will still be doing his stuff.

The semester is already like 4 weeks in, so theres only 12 left. and then winter break!

and then a thesis in the spring. Oh boy.

Monday, August 15, 2011

MORE AUGUST!

Site redesigned.

Working on OCD tweaking the flight physics for the Atlantean ship so its all slippery like Defender/Solar Jetman/Asteroids/Any game with thrust/counterthrust.

All of the art for the game is done, loaded into VRAM, and operational.

Summer is a busy go-outside-the-house kind of time, so work has been a little slow. It should pick up once August ends.



Saturday, August 13, 2011

Defender is coming along.


I hate HuC.
6502 assembly is very annoying.



Long Live z80, and long live the catbus.



Monday, August 8, 2011

August and stuff

We're all doing more of the usual. I've been reorganizing/diddling around with Atlantean, getting things how I want them.

The scrolling is all set, shooting is all in, custom colorful font is present, humanoids are meandering around the bottom of the screen...

working on screwing with VRAM access for radar.

once thats all in place, I will be adding enemies in, one type at a time to mess with their AI.



Everything else Aetherbyte is shipshape. Go Team Aetherbyte!

and if you haven't seen it already:

http://marketplace.xbox.com/en-US/Product/Insanity-X/66acd000-77fe-1000-9115-d8025855088f?cid=SLink


You can grab Insanity X for the 360 for just 80 points! That's 1$!