This past week was a bit slow for Inferno. I got poison oak, so thinking / working didn't go so well.
It's pretty clear now. I was able to get the control bugs all killed, and went in and optimized some parts of the code and cleaned it up some.
Now I will be able to move on to enemies!
In other news: I just got done tweaking some of the maps for Pyramid Plunder. Level 4's maps were a bit harsh.
So far, so good.