Monday, October 8, 2012


This past week was a bit slow for Inferno.   I got poison oak, so thinking / working didn't go so well. 

It's pretty clear now.  I was able to get the control bugs all killed, and went in and optimized some parts of the code and cleaned it up some.

Now I will be able to move on to enemies!

In other news:  I just got done tweaking some of the maps for Pyramid Plunder.   Level 4's maps were a bit harsh.


So far, so good.

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